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Teaching

Audio Production, Experimental Audio Techniques

Giving meaning to noise, sound becomes communication

That conviction comes out of my own practice. I hold an MFA from the School of the Art Institute of Chicago, where I explored improvisation with invented instruments, phonography, and found objects, and composed in the tradition of musique concrète. That work demanded experimentation, critical listening, and treating audio technology as a creative tool rather than just a technical one — and it shapes everything I teach.

I teach because I want students to shape culture on their own terms—building an artistic voice alongside the practical skills to turn it into a career.

I teach technology in three steps:

  • Start with the physics—the objective parameters of how a tool works.

  • Put hands on it, experimenting to hear what it actually does.

  • Use that understanding to make deliberate choices in real projects.

Conventional or experimental, the goal is the same: students should understand the consequences of every technical choice. The results a tool produces are objective; whether to use it is a subjective call that depends on the work in front of you.

 

Course & Workshop Topics

  • Audio Recording Techniques

  • Digital Audio Production (Pro Tools, Logic)

  • Audio Post-Production for Film

  • Sound Design for Animation & Film

  • Synthesis (Subtractive, FM, Granular)

  • Fundamentals of Electronic Music

  • Physics of Sound & Acoustics

  • Field Recording

  • Phonography Performance

  • Invented Instruments — building & improvising

  • Alternative Transducers (contact mics, hydrophones, induction coils)

Examples of classroom activities

Synthesis & Sound Design - Mira Costa College

Synthesis & Sound Design - Mira Costa College

Students use the Moog Mother32 to learn basic concepts of synthesis

Audio Systems Design and Maintenance - San Diego Miramar College

Audio Systems Design and Maintenance - San Diego Miramar College

Students learn basic soldering skills. Here, they are making 1/4" TRS cables that they then keep.

Audio Systems Design and Maintenance - San Diego Miramar College

Audio Systems Design and Maintenance - San Diego Miramar College

Using breadboards, students learn the basics of electricity and simple components.

Audio Systems Design and Maintenance - San Diego Miramar College

Audio Systems Design and Maintenance - San Diego Miramar College

Finding out the value of a resistor

Audio Systems Design and Maintenance - San Diego Miramar College

Audio Systems Design and Maintenance - San Diego Miramar College

I created thorough step by step instructions on how to create simple circuits.

Audio Systems Design and Maintenance - San Diego Miramar College

Audio Systems Design and Maintenance - San Diego Miramar College

Students learn the role of capacitors, resistors, and diodes by swapping out these components in guitar pedals.

Audio Systems Design and Maintenance - San Diego Miramar College

Audio Systems Design and Maintenance - San Diego Miramar College

Rick Wilkinson, of Austin Ribbon Mics, shows students his circuit diagrams for his guitar pedals, and then demonstrates how to swap out components to change the tone of the pedal

Audio Systems Design and Maintenance - San Diego Miramar College

Audio Systems Design and Maintenance - San Diego Miramar College

Here, a student connects a guitar pedal after switching out components that change the tone.

Audio Systems Design and Maintenance - San Diego Miramar College

Audio Systems Design and Maintenance - San Diego Miramar College

A student discovers that his fingers act as variable capacitors in this circuit!

Audio Systems Design and Maintenance - San Diego Miramar College

Audio Systems Design and Maintenance - San Diego Miramar College

In an attempt to predict the RT60 of the main studio, students take measurements of the space and all the materials in the space. They then enter that info into a spreadsheet, and using the absorption coefficients of the various materials, calculate the reverb time.

Sampling and Sound Design - CSU

Sampling and Sound Design - CSU

Students experiment with contact mics in a piano to collect sounds to process and sample

Sampling and Sound Design - CSU

Sampling and Sound Design - CSU

Running a recording session where students record a variety of percussive sounds in order to make an industrial percussion sample set.

Sampling and Sound Design - CSU

Sampling and Sound Design - CSU

Students make contact mics to use in our recording sessions.

Sampling and Sound Design - CSU

Sampling and Sound Design - CSU

Students make contact mics to use in our recording sessions.

First Year Audio Recording 3 - Shoreline Community College

First Year Audio Recording 3 - Shoreline Community College

Students learn signal routing through the use of analog consoles and block signal diagrams.

First Year Audio Recording 3 - Shoreline Community College

First Year Audio Recording 3 - Shoreline Community College

Students generated block signal diagrams.

Sound Design - The Art Institute of Seattle

Sound Design - The Art Institute of Seattle

Foley Recording for class project - Howl's Moving Castle

Pathways to Electronic Music - The Art Institute of Seattle

Pathways to Electronic Music - The Art Institute of Seattle

Students perform a score inspired by Stockhausen’s Studie I, using function generators and a ¼” analog tape machine.

Sound Design - The Art Institute of Seattle

Students  record Foley for Howl's Moving Castle

Fundamentals of Electronic Music - Cornish College of the Arts

Students perform Steve Reich's  Pendulum Music

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©2023 by Steve Barsotti

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